![]() It is possible to use reaStream (free) to route audio into one of Dorico’s effect inserts, but it might have too much latency to sync up well with anything you might be hosting natively in Dorico (will depend on the speed of your LAN and your PC). In this case audio is NOT routed back into the Dorico Mixer. If you’re using the standalone version of Bidule, you’ll need to set up virtual MIDI ports, and direct Dorico to use them as a “MIDI Instrument” in the play tab. ![]() ![]() ![]() It finds Steinberg, and Symphonic orchestra but no Dorico. How did you get Dorico in your interface? I was able to get EW play, Symphonic orchestra, other installed audio device such as my DAW, but no Dorico.Ĭan’'t seem to find it on searches or under the menus. I’m about to see if I can sync up some video in this thing with the Dorico transport I’m really close to making that happen! If you ever get to point to where you need more than 16 bounces, or want to layer up multiple plugins…lemme know. I’ll add a Program Change 2 for the muted techniques. I’ll go into my Dorico Expression Maps and add A Program Change 1 for all of the non muted techniques. In the above example, since I have a native Key Switching instrument loaded in ARIA on Channel 1, and my muted instrument on channel 2: For techniques that will play over channel 2, add a Program Change 2.In Dorico, for all of the techniques that will play over channel 1, add a Program Change 1.Double Click the MIDI splitter and change it to program change mode.In some other unused range of the keyboard set up a second key switch to control the Bidule channel bounces.Īnother, and perhaps less confusing way you could do it, is to use program changes instead of key_switches for doing the Bidule channel bouncing. Leave the ones that are there to control the non-muted strings alone. In your Dorico Expression map, you could use two key-switches in different ranges of the keyboard. I might have misread, but if you’re getting conflicts between native EW Keyswitches and doing Bidule Key_Switching channel bounces… What it seems could be happening, is that you might be mixing an EW instrument that has built in key switching, with a channel hop to a non KS instrument in the same plugin? Just thought I’d plug Bidule here! Brian is the real expert, he’s been using it for a long time (apparently), I would bug him if you’ve got questions. I’ve just begun playing around with Bidule, but I can definitely see this opening up a world of playback possibilities, and taking away a lot of the typical hurt involved in getting notation software to sound off the way I really like. So, I’m telling the information coming from Dorico, “if there’s a G7 (note 91) keyswitch, then change the MIDI to channel 4.” Naturally, channel 4 happens to be the channel to which I’ve assigned the col legno battuto sample in EastWest Play. If I double-click it, I see these controls: The Key Switch node is where the magic happens. That’s the simplest set-up that I could devise I could do a whole hell of a lot more with that, if I liked. So, the audio information moves from Dorico, to a Key Switch node, to the EastWest Play plug-in, and finally back to Dorico. With Bidule, I simply set up a DAG that looks like this: Since I wouldn’t want to make a mess of the score in doing so, this would be no minor feat. Normally, I would proceed to implement playback hackery:smiling_imp: to get the audio right whenever the score called for col legno battuto on the staff. ![]() This set doesn’t include a col legno battuto sample, so I’m forced to dedicate a channel to that sample (which is, of course, available as its own instrument, rather than part of a keyswitch-able set). Just as an example of what it does, I have a keyswitch-able sample set loaded into one of my MIDI channels in EastWest Play. I figure many professional users are well familiar with this tool, but I don’t see a thread in this forum that’s dedicated to it, and I think it’s worth it to bring it to the attention of playback junkies like myself who might not have heard of it.īasically, it’s a way to take the information coming out of Dorico (or any other notation application that supports VST/VSTi plug-ins), pipe it through a network of specialized nodes, and then send the end result back to Dorico (or straight to your audio-out device) for playback. User Brian Roland has turned me onto Bidule, which is basically an application that allows a user to set up a directed acyclic graph of processors (mostly, but not limited to, digital audio). ![]()
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